Full year revenues rose 53% to $16.7bn, driven by exceptionally strong growth in Data Centre revenues.
Profit after tax rose 55% to $4.3bn, with a big step up in sales, general and administrative expenses offsetting a decline in research & development spending as a proportion of revenue.
The group announced a quarterly dividend of $0.16 per share.
Nvidia shares fell 2.4% in early trading.
NVIDIA started out making graphics cards for gamers. Gaming still accounts for a little under half of sales, leaving NVIDIA well placed to capitalise on the growing gaming industry. However, the power of NVIDIA's chips means they're increasingly in demand outside the world of consoles and joysticks.
The 'Professional Visualisation' division supports digital design and engineering work in architecture, oil & gas and medical imaging. The DRIVE platform gives it a stake in the potentially exciting self-driving car market, with a product that can "perceive and understand in real-time what's happening around the vehicle...and plan a safe path forward". The end markets for both divisions have been hit hard by coronavirus, but should recover over the longer term.
However it's the Data Centres business which has been the real engine room. As well as powering some of the world's most powerful supercomputers, NVIDIA produces cutting edge hardware for training artificial intelligence (AI) software.
It's this AI expertise, enhanced by the $6.9bn acquisition of Mellanox last year, which is being used as the strategic rationale for the blockbuster ARM deal.
ARM designs chips and licences out its technology, staying well clear of any manufacturing or direct sales processes. This is a very cost-effective way of operating, with capital requirements pretty minimal, and means over 180bn ARM technology chips have been shipped since the group was founded. It also means there are millions, if not billions, of devices in use today running on ARM chips.
As well as the fundamentally attractive core business model, it's this global reach that has attracted NVIDIA to ARM. If it can perfect its AI technology and integrate it into devices from smartphones to supercomputers, that would place it at the heart of the next technology revolution.
The deal is expensive though, and a lot of the cost is being met by issuing new shares. While the cash component is manageable, issuing new shares will dilute existing investors and that will be particularly painful if the deal doesn't work out. The deal has also run into competition concerns in the UK and EU - so is one to watch. The whole plan could yet be derailed by regulators.
Looking back at the core NVIDIA business, we generally see coronavirus as a positive for the group - despite disruption in some of the smaller divisions. Increased interest in gaming and cloud computing are both good news for long term demand.
The group's neat business model is another attraction. Like ARM, NVIDIA outsources all of its manufacturing. There has been a little slip up on cash more recently (with inventory increasing), and that's something we'll be keeping an eye on. However, avoiding the costs, capital and risk associated with owning manufacturing facilities has generally helped NVIDIA deliver impressive gross margins and cash flow.
High gross margins help fund the research & development budget, which stood at $3.9bn last year. Recent innovations have included real time ray tracing, which could revolutionise gaming graphics with ultra-realistic imagery, and sparked a run on the group's new graphics chips in 2020.
With net cash on the balance sheet (at least until the ARM deal completes) and hefty operating cash flows, it's difficult to see NVIDIA as anything other than a very high-quality business. Unusually for a US tech company, the group's willing to return surplus cash to shareholders, mostly through share buybacks, although these are on hold at the moment, and there's a very modest dividend on offer.
Overall it's hard not to be impressed by a business at the cutting edge of some pioneering industries. But keep in mind all those strengths come at a price - the shares change hands on a PE ratio 79% above the ten-year average. Add to that a real risk that the ARM deal fails to complete and some niggles around cash this year, and there are reasons to be cautious.
NVIDIA key facts
- Price/Earnings ratio: 48.8
- 10 year average Price/Earnings ratio: 27.2
- Prospective yield (next 12 months): 0.1%
All ratios are sourced from Refinitiv. Please remember yields are variable and not a reliable indicator of future income. Keep in mind key figures shouldn't be looked at on their own - it's important to understand the big picture.
Full Year Results
NVIDIA's Gaming revenues rose 41% in the year to $7.8bn. That reflects higher laptop, desktop and console sales, boosted international lockdowns, and the launch of the RTXTM 30 series of cards.
Data Centres reported a 124% increase in full year revenue, reaching $6.7bn. That reflects the acquisition of Mellanox during the year, with Mellanox accounting for 10% of total group revenue, and expansion in NVIDIA's Ampere architecture.
Professional Visualisation sales fell 13% to $1.1bn, as coronavirus impacted demand for desktop workstations. Automotive sales fell 23% to $536m, as legacy infotainment and autonomous driving agreements began to ramp-down.
OEM and Other revenues rose 25% to $631m, as entry level laptop GPU sales rose.
Full year operating expenses rose 50% to $5.9bn, with a 77.5% increase in Sales, General and Administrative expenses and a 38.7% increase in R&D spend. The higher SGA cost reflects acquisition related expenses related to Mellanox and ARM, without which cost would have been 34% higher.
Free cash flow for the year came in at $4.7bn, up 9.5% year-on-year. Net cash fell from $9.0bn a year ago to $4.6bn, reflecting the Mellanox acquisition
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